~/questfable
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Describe your quest in plain language → QuestFable generates it, validates it, and deploys it to your Minecraft server, right inside the quest plugin you already run.
Free · No credit card · 5 quests/month
quest.forge --context medieval
generating → validating → ready
✓ first pass valid · 0 repairs
→ The Sundering of Emberhold
“The ember corruption spreads across our lands. Only a true champion can stand against the darkness and save Emberhold from ruin.”
real output from the production pipeline (e2e run, claude-haiku-4-5): full saga below
A guided replay of the Forge: one sentence in, a complete playable quest out, validated before anything touches a server.
The prompt
The player must bring 5 glowing mushrooms to the witch Ysolde
Demo mode: these sample quests were generated ahead of time and replay here, client-side. The live Forge opens with your account; nothing runs against any server from this page.
the forge, full stretch
“The Sundering of Emberhold” below was generated by the same pipeline in one call: five stages, fourteen objectives, a boss and a coronation. Not a mockup: the file on the right is the YAML it wrote.
“Your valor at the barracks has not gone unnoticed. The first storm has passed, but greater trials await.”
“The beacon burns bright. Your provisions will sustain us through the dark days ahead.”
“The wall stands once more. Emberhold is fortified against the coming darkness.”
“The Emberlord has fallen. The ember corruption recoils from your righteous blade.”
“All hail the Champion of Emberhold! Your legend will endure through the ages.”
rewards: 2000 coins · 1x NETHERITE_SWORD · 5x DIAMOND · 64x EMERALD
generated in one pipeline call: first pass valid, 0 repairs · 3 NPCs & 2 locations stay yours to place in-world
Your plugin's editor eats hours
One quest means click after click, line of YAML after line of YAML.
Bought packs are generic
A $4 medieval pack will never fit your pirate or sci-fi server.
Your content runs dry
Players get bored, and you don't have time to write more.
questfable · one sentence in, a playable quest out
› /qf create a quest where the player gathers 5 mushrooms for the witch Ysolde
One plain sentence, in game or from the web. That's the whole brief.
QuestFable produces a complete quest (hook, objectives, rewards, quest giver) in about 15 seconds.
✓ The Glowing Harvest · deployed, playable
rewards: 50 coins · 1 quest point
You see the preview, you click Deploy. Your quest is playable, natively in your quest plugin.
the file above is a real golden fixture from the pipeline test corpus
The magic moment happens in game. The web handles your account, your library and your billing: everything Minecraft chat does badly.
Your world, not a generic pack. Your server's theme is injected into every quest. Pirate, medieval, sci-fi, cyberpunk. QuestFable writes in yours.
Mandatory preview. Nothing touches your server until you've seen and approved the quest.
One-click rollback. A bad quest? Remove it in 2 seconds. No trace left.
Automatic detection. QuestFable recognises your quest plugin and its version, on its own.
Transparent quota. You always see what's left. A failure never counts.
quest.verify "The Glowing Harvest"
5 quests/month · 1 server. You already have it.
40 quests/month. The simplest way to start.
150 quests/month · priority generation queue.
# recommended# No subscription? 40 quests = €5, pay as you go.
No. Mandatory preview before any deploy, writes limited to its own qf_-prefixed quests, one-click rollback. We never touch your existing quests.
Yes. QuestFable detects your quest plugin and its version automatically, then generates quests that load natively into it, with nothing for you to configure.
You buy credits pay-as-you-go, or move up a tier. We never generate at a loss: you see the wall before any AI call.
Yes. No commitment on monthly plans. If you drop back to Free, your already-deployed quests stay: they're standard quests in your quest plugin's own format.
No. Zero keys, zero YAML. Drop a .jar into plugins/ and restart: that's all you have to do.
Free, no card. 5 quests this month to get started.